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Your result for The (video) game designer style Test ...
0 Culture, 0 Feeling, 0 Story, 22 World, 0 Rules and 0 Tutor!
The world builder imagines a whole world in the first, rather than a game. He creates a background in which the events will unfold, organising the content, be it maps, architecture or historical events.
The games you create take place in a setting that was created before the player arrived in it, and are high in colours. Game mechanisms you design may be repetitive, but the ever changing environment gives them various flavours. You don't know when to stop though, and that can prevent you from ever finishing a design that gets more and more complex. Think of filling the existing world a bit more with interesting events and actions to perform, and not just many new empty locations.
The different main categories in which you could fall are : The CopyCat The Experience The StoryTeller The WorldBuilder The SysAdmin The Skill Builder
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If you are interested in the topic and care about reading the original descriptions and discover a few extra categories, visit the original article on Danc's Site, Lost Gardens!
Like the It Crowd? Try my It Crowd Trivia test based on that series!
You scored 0% on Culture, higher than 2% of your peers.
You scored 0% on Feeling, higher than 0% of your peers.
You scored 0% on Story, higher than 1% of your peers.
You scored 22% on World, higher than 100% of your peers.
You scored 0% on Rules, higher than 1% of your peers.
You scored 0% on Tutor, higher than 1% of your peers.
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